![]() ![]() Also, again, love this cast of characters, quite a fan.According to the wiki, the currently announced (for eventual release) roster contains 12 bachelors and 9 bachelorettes.īut two of those bachelorettes either aren't in the game yet (Jane, the teacher) or have barely made an appearance (Nia, who makes one three-day visit after the water tower quest.) Another, Venti, you'd be forgiven for forgetting existed since only the ability to give her gifts and build relationship separates her from generic Eufaula Salvage crew. ![]() ![]() The mechanics are also, again, more in-depth than what you'll find in PoOT or FoMT and there's a lot to experiment with in there. It's not as story-driven as the rest of this is, but there are plenty of events and goals to work towards to keep you busy for a long time (to this day, I don't think I've managed to finish everything in the game.of course it does come with the downside of a lengthy, unskippable tutorial section that has me yelling "I know how to play goddamn farming sims" at my 3DS every three minutes, but once you get past that.). I hear good things about the Mysterious and Ryza settings in the series but I haven't had a chance to play them for myself yet so I don't know a lot about them, but could be worth looking into those as wellĪnd finally, since you mentioned the newer SoS games, Trio of Towns is a solid title and I was really bummed when Marvelous stopped going that direction with the series. Looking for something that leans more heavily into the JRPG side of things? The Iris games might be what you're looking for (I could never really get into them, but that's more a mismatch of tastes than an actual indication of if they're good or not). Not looking for an epic adventure journey but more of a personal growth journey? The Arland games are great for that. The post-post-apocalypse setting of My Time At appeals to you? Try the Dusk trilogy. If you're looking for something a little different and leans more into the story and crafting side of things and less on the day-to-day gameplay loop, the Atelier series is also excellent, and there are a variety of different protagonists and settings to choose from across the different games to find something you like. The story and characters are good for this game as well, though my personal complaint is that the main stuff and side stuff seem to happen in spite of each other and not because of each, which can be frustrating sometimes, but taken separately, I did enjoy the main and character stories as well :) If the difficulty aspect of RF4 feels intimidating, you could also try RF5 instead, it uses a lot of the same systems that 4 does but tweaked and balanced better and is a lot more forgiving if you're not on top of keeping your stats optimized. The only real downsides are that character events trigger is largely reliant on RNG (they balanced this a bit more in the special edition, but it can still be a pain to get the right event to trigger to progress whichever storyline you're trying to progress), the game can be pretty punishing if you don't keep up with the stats on your adventuring equipment, and there is a huge difficulty spike in the last-arc areas in the game (but taking them as a test to see what you've learned about the game mechanics can be rewarding, just if you're not expecting and planning for it, it can be a real drag). ![]() It's got a lengthy storyline, in-depth farming and crafting mechanics, lovable characters, and the size of the map is nothing to sneeze at either. Rune Factory 4 is my go-to if you enjoy Sandrock. ![]()
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